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Lies van Roessel

Von 2014 bis 2016 hat Lies am HIIG eine Studie zu Imitation und Innovation in der deutschen Games-Branche durchgeführt.

Relevante Publikationen

Journal articles and conference proceedings

Loosen, W.; Häring, M.; Kurtanovic, Z.; Merten, M.; Reimer, J.; Roessel, L. van; Maalej, W. (2017). Making Sense of User Comments. Identifying Journalists’ Requirements for a Software Framework. Studies in Communication and Media (SCM), 6(4), 333-364. DOI: 10.5771/2192-4007-2017-4-333 Weitere Informationen

Katzenbach, C., Herweg, S., & van Roessel, L. (2016). Copies, Clones and Genre Building. Discourses on Imitation and Innovation in Digital Games. International Journal of Communication, 10, 838-859. Weitere Informationen

Roessel, L. van & Herweg, S. (2014). Van Pong tot Ridiculous Fishing: Over imitatie en innovatie binnen de gamesector. Homo Ludens, 2014, 1-6. Weitere Informationen

Other publications

Roessel, L. van (2014). Do Apple’s policies impede the growth of serious games? Internet Policy Review, 8. Weitere Informationen

Aktivitäten

Lectures and presentations (6)

25.05.2017 · Lies van Roessel, Christian Katzenbach

Navigating the Grey Zone: Developers’ Views on Imitation and Inspiration in the Game Sector

67th Annual Conference of the International Communication Association (ICA). San Diego, San Diego, USA.

22.01.2016 · Lies van Roessel

Playing without rules? An empirical study into imitation and innovation in the games industry.

Monthly Internal Lecture Series 'Spreektafel'. Institute for Information Law (IViR). Oost-Indisch Huis, Amsterdam, The Netherlands.

03.09.2015 · Christian Katzenbach, Lies van Roessel

Playing without Rules? Regulating Imitation and Innovation in the Games Industry

Annual Conference: European Policy for Intellectual Property (EPIP). University of Glasgow / CREATe. University of Glasgow, Glasgow, UK.

05.05.2015 · Christian Katzenbach, Lies van Roessel

From Pong to Flappy Bird – Copying and Genre Building in the Games Industry

re:publica 2015. Station, Berlin, Germany.

14.01.2015 · Lies van Roessel

Presentation ‚Innovation and Imitation in Game Development‘, at Digital Summit 2015

Digital Summit 2015. Magical Startups. Hotel W, Santiago de Chile, Chile.

06.08.2014 · Sarah Herweg, Christian Katzenbach, Lies van Roessel

Negotiating the Boundaries of Game Imitation: From Pong to Ridiculous Fishing

Annual Conference: DiGRA 2014.. DiGRA / The University of Utah. Snowbird, Utah, USA.

Panels (2)

15.05.2015 · Lies van Roessel, Christian Katzenbach

DiGRA Panel International Cultures of Creativity and Imitation

DiGRA 2015: Diversity of Play. Leuphana Universität. Leuphana Universität, Lüneburg, Germany.

23.04.2015 · Lies van Roessel, Henrike Maier, Christian Katzenbach

Panel Quo Vadis: Copies, Clones and Genre Building – Innovation and Imitation practices in the Games Industry

Quo Vadis 2015. Create. Game. Business.. International Games Week Berlin. Café Moskau, Berlin, Germany.

Moderation of workshops and panels (1)

09.10.2014 · Henrike Maier, Lies van Roessel, Urs Kind, Maximilian von Grafenstein, Dr., Anett Göritz

Early Stage Researcher Colloquium: Pay per Pixel – Current Challenges for Audio-Visual Media: (Legal) Conditions and New Business Models

Early Stage Researcher Colloquium. Humboldt Institut für Internet und Gesellschaft, Berlin, Germany.

Organisation of events (2)
Innovation in der Gamesbranche - Zwischen Schutz und Freiheit
09.06.2015. Game Science Center, Berlin, Germany. Co-Organised by: Medienboard Berlin Brandenburg (National)

Leontine Jenner, Lies van Roessel, Christian Katzenbach

Save Game – Legal Challenges in Game Preservation
22.04.2015. Humboldt University, Berlin, Germany. Co-Organised by: Gesellschaft für Informatik (GI), EFGAMP (International)

Henrike Maier, Lies van Roessel, Christian Katzenbach

Lies van Roessel

Position

Ehem. Wissenschaftliche Mitarbeiterin: Entwicklung der digitalen Gesellschaft

Kontakt

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