Lies van Roessel
Von 2014 bis 2016 hat Lies am HIIG eine Studie zu Imitation und Innovation in der deutschen Games-Branche durchgeführt.
Journal articles and conference proceedings
Loosen, W.; Häring, M.; Kurtanovic, Z.; Merten, M.; Reimer, J.; Roessel, L. van; Maalej, W. (2017). Making Sense of User Comments. Identifying Journalists’ Requirements for a Software Framework. Studies in Communication and Media (SCM), 6(4), 333-364. DOI: 10.5771/2192-4007-2017-4-333 Weitere Informationen
Katzenbach, C., Herweg, S., & van Roessel, L. (2016). Copies, Clones and Genre Building. Discourses on Imitation and Innovation in Digital Games. International Journal of Communication, 10, 838-859. Weitere Informationen
Roessel, L. van & Herweg, S. (2014). Van Pong tot Ridiculous Fishing: Over imitatie en innovatie binnen de gamesector. Homo Ludens, 2014, 1-6. Weitere Informationen
Other publications
Roessel, L. van (2014). Do Apple’s policies impede the growth of serious games? Internet Policy Review, 8. Weitere Informationen
Lectures and presentations (6)
Navigating the Grey Zone: Developers’ Views on Imitation and Inspiration in the Game Sector
Playing without rules? An empirical study into imitation and innovation in the games industry.
Playing without Rules? Regulating Imitation and Innovation in the Games Industry
From Pong to Flappy Bird – Copying and Genre Building in the Games Industry
Presentation ‚Innovation and Imitation in Game Development‘, at Digital Summit 2015
Negotiating the Boundaries of Game Imitation: From Pong to Ridiculous Fishing
Panels (2)
DiGRA Panel International Cultures of Creativity and Imitation
Panel Quo Vadis: Copies, Clones and Genre Building – Innovation and Imitation practices in the Games Industry
Moderation of workshops and panels (1)
Early Stage Researcher Colloquium: Pay per Pixel – Current Challenges for Audio-Visual Media: (Legal) Conditions and New Business Models
Organisation of events (2)
09.06.2015. Game Science Center, Berlin, Germany. Co-Organised by: Medienboard Berlin Brandenburg (National)
Leontine Jenner, Lies van Roessel, Christian Katzenbach
Save Game – Legal Challenges in Game Preservation22.04.2015. Humboldt University, Berlin, Germany. Co-Organised by: Gesellschaft für Informatik (GI), EFGAMP (International)
Henrike Maier, Lies van Roessel, Christian Katzenbach

Position
Ehem. Wissenschaftliche Mitarbeiterin: Entwicklung der digitalen Gesellschaft
