Lies van Roessel
Lies van Roessel studied Communication Studies and New Media Studies at Utrecht University (NL), with a specialization in Game Studies. For that, she also took courses at the IT University of Copenhagen. In 2008 she graduated with a master’s thesis on Computer Game Literacy. From 2008 till 2013, Lies has worked as a teacher and researcher for HKU University of the Arts Utrecht at the school of Games & Interaction. Here she has looked into applied (serious) games and their development processes. One of her focus areas was how to design and develop games for health care.
At HIIG, Lies works within the project Circulation of Cultural Goods. She focuses on copyrights in the game sector and how the sector is regulated with regard to imitation and innovation.
Associate Researcher: Internet Policy and Governance
Journal Publications and Conference Proceedings:
Katzenbach, C., Herweg, S., & van Roessel, L. (2016). Copies, Clones and Genre Building. Discourses on Imitation and Innovation in Digital Games. International Journal of Communication, 10, 838-859. Publication details
Roessel, L. van & Herweg, S. (2014). Van Pong tot Ridiculous Fishing: Over imitatie en innovatie binnen de gamesector. Homo Ludens, 2014, 1-6. Publication details
Roessel, L. van (2014). Do Apple’s policies impede the growth of serious games?, Internet Policy Review, 8. Publication details