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UID:226@hiig.de
DTSTART;TZID=Europe/Berlin:20150422T103000
DTEND;TZID=Europe/Berlin:20150422T170000
DTSTAMP:20150331T085055Z
URL:https://www.hiig.de/en/events/save-game-legal-challenges-in-game-prese
 rvation-2/
SUMMARY:Save Game – Legal Challenges in Game Preservation
DESCRIPTION:\n\nThe German Informatics Society (Gesellschaft für Informati
 k) has identified the long-term preservation of access to digital cultural
  heritage as one of the grand challenges of computer science to be solved 
 over the coming decades. In addition to the technical challenges there are
  numerous other issues that impede the long-term preservation of digital c
 ultural artefacts. Copyright regulations in particular – both at the nat
 ional and European level – pose a serious problem. This is especially re
 levant when dealing with complex multimedia artefacts such as computer gam
 es.Τhe European Commission has launched a review process of copyright leg
 islation in order to adapt the current regulations in response to these te
 chnological changes. Using computer games as an example\, the workshop wil
 l try to gain insights into the failure of current copyright legislation a
 nd its negative impact on the preservation of our cultural heritage. Furth
 ermore\, we will begin the process of finding solutions – both technical
  and legislative – for inclusion in a white paper that will be submitted
  as a recommendation as part of the current EU review process. We have inv
 ited experts with research and commercial backgrounds to discuss the probl
 ems of preservation and ensuring access to digital cultural heritage from 
 the perspective of computer scientists\, lawyers and media theorists.\nReg
 istration\nThe workshop is free of charge. Registration is required due to
  limited seating. Please register by 19 April 2015 via e-mail to register@
 digitalebewahrung.de\n\n\n\n10:30\nRegistration\n\n\n10:45\nOpening and We
 lcome\, EU Statement Games Preservation\n\n\n11:00\nPanel: How to Preserve
  Games – The Archive and Museum Perspective (EFGAMP) (working title) Win
 fried Bergmeyer (Computer Games Museum Berlin)\, Jakob Mosgart (The Royal 
 Library of Denmark)\, Christian Bartsch (Kryoflux)\n\n\n11:30\nPanel: Tech
 nical Requirements and Challenges in Game Preservation Emanuel Georgiew (S
 EMASU GmbH)\, Agata Królikowski (SIG Internet and Society)\, Jens-Martin 
 Loebel (SIG Long-Term Preservation)\n\n\n12:00\nLunch Break\n\n\n13:00\nPr
 eservation-centric Game Design (working title) Maciej Miąsik (Pixel Crow)
 \n\n\n13:30\nCodes &amp\; Circuits. Obstacles\, bypasses and short cuts in
  teaching and researching (with) vintage hard- and software Stefan Höltge
 n (Humboldt-Universität zu Berlin\, Fachbereich Medienwissenschaft)\n\n\n
 14:00\nCopyright Challenges in the Digital Age: Archiving and Citing Elect
 ronic Games Christian Rauda (GRAEF Rechtsanwälte)\n\n\n14:30\nCoffee Brea
 k\n\n\n15:00\nLegal Challenges in Preserving our Digital Cultural Heritage
  (working title) Till Kreutzer (iRights)\n\n\n15:30\nThe EU Directive on O
 rphan Works (working title) Rike Maier (Alexander von Humboldt Institute f
 or Internet and Society)\n\n\n16:00\nRound Table with Feedback for Stateme
 nt Draft\n\n\n17:00\nEnd of Talks Special: Tour of Signal Lab and Media Ar
 chaeological Fundus of the HU Media Science Department (Stefan Höltgen)\n
 \n\n\nOrganized By\n  
CATEGORIES:Issues in Focus
LOCATION:Humboldt-Universität zu Berlin\, Pergamon-Palais\, Georgenstraße
  47\, Berlin\, 10117\, Germany
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=Georgenstraße 47\, Berlin\
 , 10117\, Germany;X-APPLE-RADIUS=100;X-TITLE=Humboldt-Universität zu Berl
 in\, Pergamon-Palais:geo:0,0
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