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Lies van Roessel

Von 2014 bis 2016 hat Lies am HIIG eine Studie zu Imitation und Innovation in der deutschen Games-Branche durchgeführt.

Relevante Publikationen

Journal articles and conference proceedings

Loosen, W.; Häring, M.; Kurtanovic, Z.; Merten, M.; Reimer, J.; Roessel, L. van; Maalej, W. (2017). Making Sense of User Comments. Identifying Journalists’ Requirements for a Software Framework. Studies in Communication and Media (SCM), 6(4), 333-364. DOI: 10.5771/2192-4007-2017-4-333 Weitere Informationen

Katzenbach, C., Herweg, S., & van Roessel, L. (2016). Copies, Clones and Genre Building. Discourses on Imitation and Innovation in Digital Games. International Journal of Communication, 10, 838-859. Weitere Informationen

Roessel, L. van & Herweg, S. (2014). Van Pong tot Ridiculous Fishing: Over imitatie en innovatie binnen de gamesector. Homo Ludens, 2014, 1-6. Weitere Informationen

Other publications

Roessel, L. van (2014). Do Apple’s policies impede the growth of serious games? Internet Policy Review, 8. Weitere Informationen

Aktivitäten

Lectures and presentations (6)

25.05.2017 · Lies van Roessel, Christian Katzenbach

Navigating the Grey Zone: Developers’ Views on Imitation and Inspiration in the Game Sector

67th Annual Conference of the International Communication Association (ICA). San Diego, San Diego, USA.

22.01.2016 · Lies van Roessel

Playing without rules? An empirical study into imitation and innovation in the games industry.

Monthly Internal Lecture Series 'Spreektafel'. Institute for Information Law (IViR). Oost-Indisch Huis, Amsterdam, The Netherlands.

03.09.2015 · Christian Katzenbach, Lies van Roessel

Playing without Rules? Regulating Imitation and Innovation in the Games Industry

Annual Conference: European Policy for Intellectual Property (EPIP). University of Glasgow / CREATe. University of Glasgow, Glasgow, UK.

05.05.2015 · Christian Katzenbach, Lies van Roessel

From Pong to Flappy Bird – Copying and Genre Building in the Games Industry

re:publica 2015. Station, Berlin, Germany.

14.01.2015 · Lies van Roessel

Presentation ‚Innovation and Imitation in Game Development‘, at Digital Summit 2015

Innovation and Imitation in Game Development. Digital Summit 2015. Magical Startups. Hotel W, Santiago de Chile, Chile.

06.08.2014 · Sarah Herweg, Christian Katzenbach, Lies van Roessel

Negotiating the Boundaries of Game Imitation: From Pong to Ridiculous Fishing

Annual Conference: DiGRA 2014.. DiGRA / The University of Utah. Snowbird, Utah, USA.

Panels (2)

15.05.2015 · Lies van Roessel, Christian Katzenbach

DiGRA Panel International Cultures of Creativity and Imitation

International Cultures of Creativity and Imitation. DiGRA 2015: Diversity of Play. Leuphana Universität. Leuphana Universität, Lüneburg, Germany.

23.04.2015 · Lies van Roessel, Henrike Maier, Christian Katzenbach

Panel Quo Vadis: Copies, Clones and Genre Building – Innovation and Imitation practices in the Games Industry

Copies, Clones and Genre Building - Innovation and Imitation practices in the Games Industry. Quo Vadis 2015. Create. Game. Business.. International Games Week Berlin. Café Moskau, Berlin, Germany.

Moderation of workshops and panels (1)

09.10.2014 · Henrike Maier, Lies van Roessel, Urs Kind, Maximilian von Grafenstein, Dr., Anett Göritz

Early Stage Researcher Colloquium: Pay per Pixel – Current Challenges for Audio-Visual Media: (Legal) Conditions and New Business Models

Pay per Pixel - Current Challenges for Audio-Visual Media: (Legal) Conditions and New Business Models. Early Stage Researcher Colloquium. Humboldt Institut für Internet und Gesellschaft, Berlin, Germany.

Organisation of events (2)

09.06.2015 · Leontine Jenner, Lies van Roessel, Christian Katzenbach

Workshop Innovation in der Gamesbranche – Zwischen Schutz und Freiheit

Innovation in der Gamesbranche - Zwischen Schutz und Freiheit. Co-Organised by: Medienboard Berlin Brandenburg. Game Science Center, Berlin, Germany (National).

22.04.2015 · Henrike Maier, Lies van Roessel, Christian Katzenbach

Save Game – Legal Challenges in Game Preservation

Co-Organised by: Gesellschaft für Informatik (GI), EFGAMP. Humboldt University, Berlin, Germany (International).

Lies van Roessel

Position

Ehem. Wissenschaftliche Mitarbeiterin: Entwicklung der digitalen Gesellschaft

Kontakt

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