Lies van Roessel studied Communication Studies and New Media Studies at Utrecht University (NL), with a specialization in Game Studies. For that, she also took courses at the IT University of Copenhagen. In 2008 she graduated with a master’s thesis on Computer Game Literacy. From 2008 till 2013, Lies has worked as a teacher and researcher for HKU University of the Arts Utrecht at the school of Games & Interaction. Here she has looked into applied (serious) games and their development processes. One of her focus areas was how to design and develop games for health care.

At HIIG, Lies works within the project Circulation of Cultural Goods. She focuses on copyrights in the game sector and how the sector is regulated with regard to imitation and innovation.

Journal Publications and Conference Proceedings:

Katzenbach, C., Herweg, S., & van Roessel, L. (2016). Copies, Clones and Genre Building. Discourses on Imitation and Innovation in Digital Games. International Journal of Communication, 10, 838-859. Publication details

Roessel, L. van & Herweg, S. (2014). Van Pong tot Ridiculous Fishing: Over imitatie en innovatie binnen de gamesector. Homo Ludens, 2014, 1-6. Publication details

Other publications:

Roessel, L. van (2014). Do Apple’s policies impede the growth of serious games?, Internet Policy Review, 8. Publication details

Lectures and Presentations:

Playing without rules? An empirical study into imitation and innovation in the games industry.
Monthly Internal Lecture Series 'Spreektafel' . Institute for Information Law (IViR). Oost-Indisch Huis, Amsterdam, The Netherlands: 22.01.2016

Lies van Roessel

Playing without Rules? Regulating Imitation and Innovation in the Games Industry
Annual Conference: European Policy for Intellectual Property (EPIP) (Session: Creativity, Re-Use and Copyright). University of Glasgow / CREATe. University of Glasgow, Glasgow, UK: 03.09.2015

Christian Katzenbach, Lies van Roessel

From Pong to Flappy Bird – Copying and Genre Building in the Games Industry
re:publica 2015 . Station, Berlin, Germany: 05.05.2015

Christian Katzenbach, Lies van Roessel

Innovation and Imitation in Game Development
Digital Summit 2015 . Magical Startups. Hotel W, Santiago de Chile, Chile: 14.01.2015

Lies van Roessel

Negotiating the Boundaries of Game Imitation: From Pong to Ridiculous Fishing
Annual Conference: DiGRA 2014. . DiGRA / The University of Utah. Snowbird, Utah, USA: 06.08.2014

Sarah Herweg, Christian Katzenbach, Lies van Roessel

Panels:

International Cultures of Creativity and Imitation
DiGRA 2015: Diversity of Play. Leuphana Universität. Leuphana Universität, Lüneburg, Germany: 15.05.2015

Lies van Roessel, Christian Katzenbach

Copies, Clones and Genre Building - Innovation and Imitation practices in the Games Industry
Quo Vadis 2015. Create. Game. Business.. International Games Week Berlin. Café Moskau, Berlin, Germany: 23.04.2015

Lies van Roessel, Rike Maier, Christian Katzenbach

Organisation of Events:

Innovation in der Gamesbranche - Zwischen Schutz und Freiheit
09.06.2015. Game Science Center, Berlin, Germany. Co-Organised by: Medienboard Berlin Brandenburg (National)

Leontine Jenner, Lies van Roessel, Christian Katzenbach, Dr.

Save Game – Legal Challenges in Game Preservation
22.04.2015. Humboldt University, Berlin, Germany. Co-Organised by: Gesellschaft für Informatik (GI), EFGAMP (International)

Rike Maier, Lies van Roessel, Christian Katzenbach, Dr.

Current challenges for Audio-Visual Media: (Legal) Conditions and New Business Models
Early Stage Researchers Colloquium. 09.10.2014. Humboldt Institut für Internet und Gesellschaft, Berlin, Germany (International)

Rike Maier, Lies van Roessel, Urs Kind, Maximilian von Grafenstein, Anett Göritz